![]() ![]() So how do we line butterflies up with the tower? Log doesn’t work on fliers. His vulnerability is, of course, distraction. Magic Archer can deal significant tower damage with his pierce through effect. TornadoĪs single-cards go, this one deserves its own heading. What should I use with a Magic Archer? Well I’m glad you asked. Hey look, that empty space there is pretty dead! Just like my archer :'( Magic Archer’s big strength is his pierce through.īy playing troops that point his bow in the wrong direction, he basically becomes Hawkeye in a team that includes Hulk, Thor, and Iron Man.Įspecially medium health troops who can shrug off a few blasts from the Magic Archer like it’s nothing. ![]() Since Log costs exactly half what the archer costs, scoring free tower damage or even a an extra free hit from your princess tower makes this is a positive elixir trade. In fact, it ends up being more ,if you can use the knock-back/stun to your advantage and score an extra hit. Log doesn’t kill him, but it does deal a very significant portion of his health in damage (49%!) basically halving his damage. If you are using Poison, make sure to catch him while he’s distracted or he might escape your toxic tendrils. So how do we burn this bearded bombardier? SpellsĮither Poison or Fireball are ideal trades, allowing you to deal tower/troop damage while killing Robin of Locksley. I don’t know why you’d hate a guy who can shoot a Patriot arrow, but I get it, he’s really is ruining your plan to tax all the peasants of Sherwood Forest and build a sweet castle. Here’s him, being used to score some tower damage, countering-the-counter He can also be used behind a win condition to weaken defending troops while chipping the tower.Įffectively scoring tower damage despite being countered, while negating or weakening the counter-push. Like other splash/ranged units he can be used to provide good cover, especially from Bats, Skeletons, Goblins and Minions. ![]() Here’s him, shredding a defense effectively negating its counter-attack potential. Tuck him well back and his incredibly range will keep him safe through an entire defense, while he chip-chip-chips at every unit who has failed this city. Here’s him, countering a 3 Princess and scoring 3 free hits on the tower (he then chips the tower himself) That’s only slightly less than a 6 elixir rocket.Īll by itself, it’s a mediocre trade, but even dealing significant chip damage to a unit while chipping the tower tips this into a fairly positive use of elixir. Remember that In this challenge there is no defeat limit of any kind.that is, you will be able to play all the games you need to be able to overcome it.Each arrow blast deals approximately 3.8% of a king tower. It is for this reason that We advise you to use those two cards correctly, What? Well, always accompanying them with a letter of the type “tank”this will allow them to attack enemies without taking any damage. In other words, fast-cycling Hog Rider decks are useless. Before we show you the decks in question, let us tell you that this can be a very difficult challenge to win, why? Because both the Princess and the Magical Archer are cards that cannot be combined correctly in any deck. ![]()
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